![]() a Tungsten Pickaxe, Gold Pickaxe, or better is mandatory. Mining Meteorite requires 50% pickaxe power, i.e. Meteorite ore will afflict the player with the Burning debuff on contact, unless they either have an accessory to nullify its effects, or are under the effect of an Obsidian Skin Potion. Blocks in the innermost area will be deleted without dropping anything surrounding this, all blocks around the empty area will be converted into Meteorite ore and in a much larger radius outside this mass of ore, only occasional blocks similarly converted. There is a 1/2 (50%) chance that within the next day at midnight the game will spawn a Meteorite, converting an area of the Surface into a crater with three layers. The Meteorite biome is sometimes generated after the player (Desktop, Console and Mobile versions) defeats the Eater of Worlds or Brain of Cthulhu / (Old-gen console and 3DS versions) breaks a Shadow Orb or Crimson Heart. 8.1 Enchanted Sword Shrine (Desktop, Console and Mobile versions).7.7 Thin Ice patch (Desktop, Console and Mobile versions).7.5 Mosaic (Desktop, Console and Mobile versions). ![]() 7.4 Large ore vein (Desktop, Console and Mobile versions).7.2 Flower patch (Desktop, Console and Mobile versions).7.1 Campsite (Desktop, Console and Mobile versions).6.11 Aether (Desktop, Console and Mobile versions).6.10 Town (Desktop, Console and Mobile versions).6.6 Glowing moss biome (Desktop, Console and Mobile versions).6.5 Oasis (Desktop, Console and Mobile versions).6.4 Graveyard (Desktop, Console and Mobile versions).6.3 Marble Cave (Desktop, Console and Mobile versions).6.2 Granite Cave (Desktop, Console and Mobile versions).5.6 Corrupted, Crimson, and Hallowed Ice.5.5 Corrupted, Crimson, and Hallowed Desert.3.2 Underground Desert (Desktop, Console and Mobile versions).In pre-Hardmode, the evil biomes will only overtake other biomes via grasses, ice, sand, and stone, but once Hardmode begins all three biomes can spread directly through most soil blocks, vines, and thorny bushes. The Corruption, Crimson, and Hallow are all "contagious" biomes which spread to certain adjacent tiles. The world's evil biome roots deeper with the Underground Corruption/ Crimson, and the Hallow and Underground Hallow form as well. Once Hardmode is activated, a few new biomes form. The Glowing Mushroom biome also appears in the Cavern layer, and the Underworld spans the entire bottom of the world. These include the Underground Desert, Ice biome, and Underground Jungle. Going any deeper, the player will find unique subterranean variants of most of these. These Surface biomes extend into the Underground layer. Biomes on the Surface layer include Forests, Deserts, the Snow biome, the Jungle, the Dungeon, the Evil biome (either the Corruption or the Crimson), and at the far ends of the world, the two Oceans. Spanning the world's ceiling is the Space biome. Every biome has its own characteristic terrain blocks, walls, collectible items, backgrounds, enemies, critters, theme music, Angler quest fish, and other features. Biomes are the different types of areas that any Terraria world can contain.
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